12/02/2015

Environment Concepts

Environment concepts - Cliffs

This first sketch was inspired by the environment concepts Chloe posted earlier, the idea is that the player will walk over wooden bridges to stone arch buildings carved into the cliffs, there will also be stairs and areas to hide from guards, find special items etc. ( if thats the sort of game mechanic were aiming to use)

This second sketch shows a lot more of the landscape that i'm aiming for, with this sort of level layout we can create a large map quite quickly (in theory) as we can reuse a lot of 3D assets. that means we can think of assets to fill the area e.g fences, lights etc.

I had an idea that at one part of the level we could have a waterfall with a rope bridge going from one arch building to the one on the other side, this would require someone to find out how to make waterfalls. (I don't mind doing it if people want to use this idea)

P.S.
Sorry this was posted so late, it took me ages to find the wire that i needed to hook my phone up to my pc and my phone kept refreshing the draft page so i kept loosing it, very annoying but did it eventually.



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