04/10/2015

Progress on Temple Puzzle White-Box

Here's my progress on trying to get the puzzle operational in white-box.
So far I've managed to get objects to be pushed and rotated using the player's momentum and how to open a door via interacting with a switch. I hope to iterate these processes to allow a lever to control the center puzzle and have that open our door.

Unreal White-box:


Door Construction Script:


Door Blueprint:


Door Timeline:


Door Switch Blueprint:


Rotation Via Momentum:


Door Lowering after Interaction:


Research:
To implement what is shown above I used this tutorial:


It showed how to create custom events and communicate with them from other blueprints.

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