Here's my progress on trying to get the puzzle operational in white-box.
So far I've managed to get objects to be pushed and rotated using the player's momentum and how to open a door via interacting with a switch. I hope to iterate these processes to allow a lever to control the center puzzle and have that open our door.
Unreal White-box:
Door Construction Script:
Door Blueprint:
Door Timeline:
Door Switch Blueprint:
Rotation Via Momentum:
Door Lowering after Interaction:
Research:
To implement what is shown above I used this tutorial:
It showed how to create custom events and communicate with them from other blueprints.







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